Valve, not one to back down in the name of progress, canned the Steam Machines and began to work on building Proton. Linux might be a system within every single developer, but it is by far and away the least friendly for those that want to game. This didn’t stick and it was mainly down to expensive machines, with limited games to run without doing some heavy leaps to get there. However, native Linux support didn’t come until much later with the release of their ‘Steam Machines’, dedicated boxes that manufacturers shipped for a short time to try and consolify the PC market and make it more approachable. Valve has been hellbent on supporting the operating system for the longest time, with a move to UNIX based systems seen back when they finally launched on macOS, which sees familiarity with Linux. As the Steam Deck will be running a fork of Manjaro, called SteamOS, which is a distro of Linux, you can start to piece together why there are some caveats. Valve’s Steam Deck is actually coming out on the 25th of February, bringing with it the entire Steam library with some caveats.
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